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		| Keranu Elder
 
  
 
 Joined: 05 Aug 2002
 Posts: 669
 Location: Neo Geo Land
 
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				|  Posted: Sun Nov 28, 2004 8:01 pm    Post subject: Necros no Yousai bug |   |  
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				| I have noticed a bug in this PCE RPG in any version of Magic Engine (sorry I didn't post these bugs earlier). The game starts and this scene for when you start a game plays for awhile, and then it just freezes. I have tried this ROM out in the emulator Yame and it works fine. It would be really nice if this bug could be fixed  . _________________
 LaZer Dorks
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		| Kaminari Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 1432
 Location: Paris, France
 
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				|  Posted: Sun Nov 28, 2004 8:39 pm    Post subject: |   |  
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				| Yes. I seem to recall this bug was already present in 0.99b5. |  | 
	
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		| dmichel Admin
 
  
 
 Joined: 04 Apr 2002
 Posts: 1166
 Location: France
 
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				|  Posted: Mon Nov 29, 2004 1:57 am    Post subject: |   |  
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				| Works fine here, the old version had this problem but it was fixed in the new version, this was reported earlier by someone else too. 
 I have fixed the shaking window in the intro too,
  this will in the next preview. _________________
 David Michel
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		| Chris Regular
 
  
 
 Joined: 19 Apr 2002
 Posts: 125
 
 
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				|  Posted: Mon Nov 29, 2004 3:33 am    Post subject: |   |  
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				| David ! concentrate on those games that previoulsy had bugs or not working such as Dracula X, Popful Mail (intro Glitch), then Compatibility rate would be 100 % except Fighting Run which only little sprite glitch left, color's fine now...... 
 I think only 3 left:
 
 Dracula X
 Popful Mail (intro Glitch)
 Fighting Run (spirite glitch)
 
 Nacro no Yosai (already fixed)
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		| Squaresoft74 Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 366
 Location: France
 
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				|  Posted: Mon Nov 29, 2004 4:11 am    Post subject: |   |  
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				|  	  | Chris wrote: |  	  | I think only 3 left
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 There're way more than 3 games left to fix as some games got broken since 099b5.
 Don't just take a guess on the compatibility percentage without actually trying the games first.
   http://www.magicenginefx.com/forums/viewtopic.php?t=920
 
 Now if people would concentrate bugs reports for cd/ hucard games into single dedicated thread instead of creating countless repetitive ones for single game...
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		| Chris Regular
 
  
 
 Joined: 19 Apr 2002
 Posts: 125
 
 
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				|  Posted: Mon Nov 29, 2004 4:53 am    Post subject: |   |  
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				| I mean when you use both 99b5 and 1.00......Thankfully David completely rewrote the whole code, most of Old bugs are now fixed though introduced some new ones.... |  | 
	
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		| dmichel Admin
 
  
 
 Joined: 04 Apr 2002
 Posts: 1166
 Location: France
 
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				|  Posted: Mon Nov 29, 2004 8:18 pm    Post subject: |   |  
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				| HuCards are more easy to fix.   
 For the CDs it's a bit different, if I have the CD it will be more easy but most of the time I don't have it and can't do live debugging (yes I must be the only one to not have Dracula-X!!).
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 David Michel
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