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GHS Regular
Joined: 06 Jun 2005 Posts: 100
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Posted: Mon Jul 24, 2006 5:11 pm Post subject: isometric games |
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Are there any action isometric games like landstaker for the PCE?
are there any at all?
can the PCE do these type of games? |
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stevek666 Elder
Joined: 10 Dec 2002 Posts: 381 Location: New Jersey, baby!
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Posted: Mon Jul 24, 2006 6:50 pm Post subject: |
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Gotzendiener is isometric... can't think of any others off the top of my head though
It's a fun game, but, admittedly, I have not gotten too far in it (it encourages exploration and offers challenging puzzles/obstalces -- i.e. "what do I do next?" -- which is a good thing).
I think most folks would consider Gotzendiener closer in spirit to Solstice (NES) than it is to Landstalker (Genesis), however... _________________ "GunHed has just gone over the speed limit!"
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Odonadon Member
Joined: 20 Apr 2002 Posts: 68 Location: Turbo2k
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Posted: Tue Jul 25, 2006 4:59 am Post subject: |
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Of course the PCE can do these types of games. Even the NES was rocking Isometric titles with the likes of that 3D Pacman game. Heck, even the 2600 with Q-Bert
Anyway, Populous is another game that pops into my mind.
OD _________________ http://turbo2k.net
Truly the Turboist of PCE sites. |
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Kaminari Elder
Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Wed Jul 26, 2006 12:32 am Post subject: |
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Solstice is much better that Götzendiener, Steve :)
Anyway, this Gainax game is not a complete bomb, it has a few neat moments and a couple smart ideas... Give it a good try, you can finish it in about two hours.
Somewhere in the back of my mind, I still have that crazy project for a website entirely dedicated to isometric action/adventure games... Ah, Head Over Heels or Monster Max in glorious 512 colours on the PC Engine would be fantastic! None of those half-decent remakes for Windows with atrocious palette choices and silly techno music... _________________ Kaminarimon HES Music Archive | Tokugawa Corporation | YouTube Channel |
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Paranoia Dragon Elder
Joined: 09 Apr 2005 Posts: 366 Location: New Iacon
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Posted: Wed Aug 09, 2006 6:36 am Post subject: |
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I remember one of my teamates explaining to me, why it's harder to do isometric stuff on the Turbo, in comparison to the SNES. I think it had something to do with transparent tiles.
Anyways, eventually, there should be another isometric game coming from us, but, it's going to be a huuuuuuuge project. I suppose I can say, think Shadowrun for the SNES to give you an idea of what we(especially me, since the game is mostly my idea) are planning. It's got a nice mature story(as in intelligent & realistic, not hentai or whatever). _________________ Sentience is the right of all freedom beings? |
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Odonadon Member
Joined: 20 Apr 2002 Posts: 68 Location: Turbo2k
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Posted: Wed Aug 09, 2006 7:07 pm Post subject: |
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Marchen Maze is kinda isometric.... okay it isn't, but I think it'll address an isometric craving..
Now that I think about it, there aren't too many US released isometric games... In fact, I can't think of a single one off the top of my head. Huh.
OD _________________ http://turbo2k.net
Truly the Turboist of PCE sites. |
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stevek666 Elder
Joined: 10 Dec 2002 Posts: 381 Location: New Jersey, baby!
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Posted: Thu Aug 10, 2006 8:43 am Post subject: |
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Kaminari wrote: | Solstice is much better that Götzendiener, Steve | Oh yeah, I wasn't evaluating the games, I was simply comparing the game mechanics
Didn't you link to a isometric game for the Amstrad / Spectrum in the past? It was a homebrew game that may (or may not) have been completed by now? _________________ "GunHed has just gone over the speed limit!"
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Kaminari Elder
Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Fri Aug 11, 2006 12:51 am Post subject: |
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Indeed, it must have been Ragnar. I'm not sure the project is going to be completed -- actually, I'm not even sure the author is still alive (seriously). But for anyone interested in isometric coding, his devlog provides some useful information. _________________ Kaminarimon HES Music Archive | Tokugawa Corporation | YouTube Channel |
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Danjuro Member
Joined: 22 Apr 2002 Posts: 50 Location: Paris, France
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Posted: Fri Aug 11, 2006 5:03 am Post subject: |
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Cutest monochrome sprite ever. |
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stevek666 Elder
Joined: 10 Dec 2002 Posts: 381 Location: New Jersey, baby!
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Posted: Sat Aug 19, 2006 7:52 pm Post subject: |
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Kaminari wrote: | Indeed, it must have been Ragnar. I'm not sure the project is going to be completed -- actually, I'm not even sure the author is still alive (seriously). But for anyone interested in isometric coding, his devlog provides some useful information. | Yes, that was it! Wow, I had a blast re-reading everything.
Thanks for the link.
If the author is anything like me, his release dates get pushed back as often as Microsoft's. _________________ "GunHed has just gone over the speed limit!"
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GHS Regular
Joined: 06 Jun 2005 Posts: 100
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Posted: Sun Jun 08, 2008 5:01 pm Post subject: |
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What do you like and what do you hate about isometric games?
Also what type of games do you think are best for this view? |
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