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		| Megaman951 Member
 
  
 
 Joined: 07 Feb 2004
 Posts: 24
 
 
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				|  Posted: Wed Jul 07, 2004 12:31 am    Post subject: Valis III |   |  
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				| Does this game works with MagicEngine ??  I just got an ISO of it and ME resets at the start / continue screen after I select "start"... |  | 
	
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		| Squaresoft74 Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 366
 Location: France
 
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				|  Posted: Wed Jul 07, 2004 9:18 am    Post subject: |   |  
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				| Yes it works fine. _________________
 
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		| Megaman951 Member
 
  
 
 Joined: 07 Feb 2004
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				|  Posted: Sun Aug 01, 2004 8:05 pm    Post subject: |   |  
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				| both US and jap versions ? |  | 
	
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		| Megaman951 Member
 
  
 
 Joined: 07 Feb 2004
 Posts: 24
 
 
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				|  Posted: Sun Aug 01, 2004 8:09 pm    Post subject: |   |  
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				| both US and jap versions ? |  | 
	
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		| Squaresoft74 Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 366
 Location: France
 
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				|  Posted: Mon Aug 02, 2004 12:09 am    Post subject: |   |  
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				| Yes both (talking about original cd or proper backup) Click on my sig for infos about the cds
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		| Megaman951 Member
 
  
 
 Joined: 07 Feb 2004
 Posts: 24
 
 
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				|  Posted: Mon Aug 02, 2004 4:57 am    Post subject: |   |  
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				| it seems that some of the data & audio files on my Valis III ISO don't have the same LBA (addresses) as the ones on your website.  Could this be the problem ?  If that is the case, can I do something to change the addresses ? |  | 
	
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		| Squaresoft74 Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 366
 Location: France
 
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				|  Posted: Wed Aug 04, 2004 7:09 am    Post subject: |   |  
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				|  	  | Megaman951 wrote: |  	  | it seems that some of the data & audio files on my Valis III ISO don't have the same LBA (addresses) as the ones on your website.  Could this be the problem ?  If that is the case, can I do something to change the addresses ? | 
 
 When a game loads its audio/data from specific sectors and not by track number index and have its toc messed up , you wil for sure encounter some problem.
 Going from light to heavy out of synch audio up to total game crash.
 
 
  	  | Megaman951 wrote: |  	  | If that is the case, can I do something to change the addresses ?
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 Not much aside getting a proper copy.
 You still could have fun with a sound editor adding/removing blank at the end of the audio tracks in order to restore their correct length if you really want to bother.
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