| View previous topic :: View next topic | 
	
	
		| Author | Message | 
	
		| chod Visitor
 
  
 
 Joined: 06 May 2003
 Posts: 1
 
 
 | 
			
				|  Posted: Tue May 06, 2003 3:22 am    Post subject: Video interpolation/anti aliasing |   |  
				| 
 |  
				| I'm not sure what the right term is but I'm trying to evaluate ME, and I found an old demo version and it interpolation, or anti-aliased the games so they look better.  I downloaded the new demo version and it doesn't appear to do that.  I was wondering if this was a demo thing only or a setting in the ini? |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Kaminari Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 1432
 Location: Paris, France
 
 | 
			
				|  Posted: Tue May 06, 2003 9:53 am    Post subject: |   |  
				| 
 |  
				| The demo is not crippled in any way, except for the time limit. 
 You've got three methods of antialiasing:
 
 1. Bilinear Filtering (Stretch Mode)
 
 
  	  | Code: |  	  | ; ; bilinear filtering
 ; --
 ;   y -> enable
 ;   n -> disable [default]
 ;
 ;   (this option doesn't work with all the video card)
 ;
 
 filtering=y
 | 
 
 2. Horizontal Interpolation (TV Mode)
 
 
  	  | Code: |  	  | ; ; horizontal interpolation
 ; --
 ;   y -> enabled  [default]
 ;   n -> disabled
 ;
 
 interpolation=y
 | 
 
 3. Scanlines (TV Mode)
 
 
  	  | Code: |  	  | ; ; scanlines:
 ; --
 ;   0 -> 100% (black scanlines)
 ;   1 ->  75%
 ;   2 ->  50%
 ;   3 ->  25%                   [default]
 ;   4 ->   0% (no scanlines)
 ;
 
 scanlines=3
 | 
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		|  |