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		| Chris Regular
 
  
 
 Joined: 19 Apr 2002
 Posts: 125
 
 
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				|  Posted: Thu Feb 01, 2007 12:59 am    Post subject: V-Sync option in OpenGL/Directx |   |  
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				| I think ME and MEFX both run with Vsync call "ON" and Triple-Buffering "OFF" by default ....this is hardly problem for ME, however with MEFX, performance hit is quite drastic for Low-end computer (1.5g)... is there any hidden option to enable Triple-Buffering when vsynced ?
   
 
 http://www.tweakguides.com/Graphics_10.html
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		| dmichel Admin
 
  
 
 Joined: 04 Apr 2002
 Posts: 1166
 Location: France
 
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				|  Posted: Fri Feb 02, 2007 12:03 am    Post subject: |   |  
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				| No sorry, no triple buffer option yet. 
 I already looked to implement that though, this is easy to do so we might have that soon.
  _________________
 David Michel
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		| Chris Regular
 
  
 
 Joined: 19 Apr 2002
 Posts: 125
 
 
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				|  Posted: Fri Jan 18, 2008 9:39 pm    Post subject: Triple-Buffering option |   |  
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				| Triple-Buffering option yet or maybe next beta ? i tested it but seems there's no option for this...
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		| dmichel Admin
 
  
 
 Joined: 04 Apr 2002
 Posts: 1166
 Location: France
 
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				|  Posted: Sat Jan 19, 2008 1:06 am    Post subject: |   |  
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				| Ooops I completely forgot about that, sorry. I will see what I can do. _________________
 David Michel
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		| Chris Regular
 
  
 
 Joined: 19 Apr 2002
 Posts: 125
 
 
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				|  Posted: Sat Jan 19, 2008 3:07 am    Post subject: |   |  
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				| this is not just performance issue any more, when used with Low Custom resolutions, V-Sync doesn't work any more....I heard this is custom resolution limitation ,as 256x240 / 320x240 is really 512x480 / 640x480 pixel doubled, as result, you get tearing in the middle of the screen, while 'flip' or double-buffering works for all custom resolution this one I tested with other emulators that feature both V-sync/Double buffering...
 
 thanks always
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		| dmichel Admin
 
  
 
 Joined: 04 Apr 2002
 Posts: 1166
 Location: France
 
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				|  Posted: Wed Jan 23, 2008 1:37 am    Post subject: |   |  
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				| I have added triple buffering to the test version too, add this in the .ini to enable it : 
 [video]
 tripple_buffer=y
 
 This works only with DirectX for now.
 
 (yes there's a typo in the option name, it was too late when I noticed it, but type it like that ^^; )
 _________________
 David Michel
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		| Chris Regular
 
  
 
 Joined: 19 Apr 2002
 Posts: 125
 
 
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				|  Posted: Wed Jan 23, 2008 6:54 am    Post subject: |   |  
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				| works like charm !!  huge speed boost !!   
 thanks millions
 
 
 p.s. so where's this typpo..i don't see any ...
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