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		| NightWolve Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 305
 Location: Chicago, IL, USA
 
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				|  Posted: Wed Apr 19, 2006 11:57 pm    Post subject: TurboRipV1.42:The PCE/TG-16 CD ISO/WAV/CUE Ripper [X/X/2018] |   |  
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				| Updated: XX/XX/2018! 
 The Demo Shots:
 
 
   
 
   
 
   
 
   
 The Introduction:
 
 
  	  | Quote: |  	  | I got the idea for this program some time after working on my translation project for "Ys IV: The Dawn of Ys" and releasing the first patch. It was
 based on many factors, one of them being that a project member was planning
 on creating English dubs for the Japanese audio tracks used in the game. Now
 to replace those audio tracks with English replacements, one would need to
 rip their Ys IV disc in a special way. The required image format is what's
 referred to as ISO/WAV/CUE. In this format, unlike formats such as CDRWIN's
 BIN/CUE, Nero's NRG, or Alcohol 120%'s MDS, etc., every track file is ripped
 to a separate file when dealing with a mixed mode CD (which is what all
 PC Engine/TG-16 CDs are). This has many advantages, since audio tracks are
 ripped to wave files, they can individually be compressed by special audio
 compression programs to greatly reduce the storage space required.
 
 So anyway, the purpose of this program is to rip/extract any PC Engine/TG-16
 CD-ROM that you might have directly into an ISO/WAV/CUE image format. It
 will guarantee the same size of every track file across all CD-ROM devices
 because it will enforce the PRE/POST-GAP rules for transitions between track
 types, something even GoldenHawk's CDRWIN program will not do, nor any other
 professional software of that nature. I wanted a perfect extraction of every
 track so every ISO and WAV file will come out to be the same size on every
 machine out there. So eliminating size inconsistencies in ripping results is
 another reason why I felt this program needed to exist.
 
 While this program is intended for use with PC Engine/TG-16 discs, it can
 also detect and rip MODE2/2352 discs such as CD-I/PlayStation ones. So it is
 a general purpose command-line ripping program for various discs. But here's
 the neat thing that makes it unique to PC Engine/TG-16 discs: This program
 is compiled with a TOC Database of all PC Engine/TG-16 discs, so when you
 insert an original PC Engine/TG-16 disc, it'll detect and verify its
 authenticity and use the default title stored within to name the track
 files. You'll see what I mean after you try the program and it correctly
 names the image based on the disc you inserted.
 
 So, what else can TurboRip do for you? It can produce an ISO/MP3 image
 archive that is ready for use on Sony's PSP portable system with the PCEP
 emulator or even X-BOX's Hugo-X emulator. If you have an audio CD, you can
 just use the /mp3 parameter, set the bitrate and a few other controls, and
 it'll rip just audio tracks. It should be faster than anything commercial
 software has to offer for audio extraction to boot! I also added support for
 the Monkey's Audio codec for lossless image backups too. If the initial
 release of this application is well received by the community, I will add
 support for more audio codecs such as OGG, and possibly FLAC.
 
 Well, good luck, and do lemme know how this program works out for you!
 
 - NightWolve
 
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 The Features/Change Log (really):
 
 
  	  | Quote: |  	  | Version 1.40 (8/8/2015): 
 + Uses the Native NT SCSI Library for NT/2K/XP/Vista/7/8/10 platforms! No more
 dependency on an ASPI DLL and none of the problems associated with it!!!
 
 + Certified, tested, approved for use all the way back to Windows 98SE for the
 "retro" in you, as well as all the way to the present with the new arrival
 of Windows 10!!!! Even I find it hard to believe it works in all of them!!!
 
 + Improved skipping of unreadable data sectors near postgap area transition.
 If you had trouble reading some PC Engine/TG-16 discs, this should help.
 
 + Major Command Prompt interface enhancement: TurboRip can now be fully run by
 double-clicking it anywhere in Windows Explorer! The user no longer has to
 first open a Command Prompt window and then CD to the folder where it is
 located in order to enter parameters! User will be prompted for parameters
 if none were detected when TurboRip is executed/double-clicked!! A troll on
 the Ancient Land of Ys forums once barked, "How do you use this F#!K1NG!
 PROGRAM?!?!?!?!" having never encountered command-line programs before and
 not knowing how to first open a Command Prompt before using it... Short of
 a future Windows GUI version, this enhancement solves that issue! Of course
 you can't fix stupid nor those who couldn't bother to read instructions...
 
 + By request, the TOC CD-ROM data of NEC PC-FX videogames (50 out of 80) were
 added to coincide with the release of the "Tyoushin Heiki Zeroigar" English
 fan translation patch on 8/8/2015!! Only games such as Zeroigar (a shooter)
 were added that "OBEY" the standard mixed-mode CD-ROM rules which can
 accurately be ripped by TurboRip (The next version will have all 80!).
 
 + Added CD-TEXT support! Some music audio discs can have track file names and
 other info such as artist, composer, genre, etc. burned into the "Lead-in"
 area of the disc. Unfortunately, it's rare to find discs using this feature
 because it arrived towards the end of the CD format's life, but I thought
 I'd add support for it nonetheless! You still have CDDB of course. (You can
 think of this feature as CDDB BTW, but that the album data/info is actually
 burned into the disc so you don't need a program to do a CDDB look-up over
 the Internet to obtain it.)
 
 + Added CD-EXTRA support! If your music audio disc carries an "Enhanced CD"
 label, then it's really a multi-session disc that comes in three possible
 forms, both with audio tracks and a MODE2 data track that can include music
 videos, interviews with the band, whatever, etc. So, I've added support for
 ripping the one format that I know of for now. I happen to have some of
 these discs, so I wanted to make TurboRip work with them. Unlike with
 CD-TEXT, music audio discs such as these are more common.
 
 + Various performance enhancements in interface, behavior, coding were made to
 really make this app as great as it should be!! However, index/gap detection
 by reading the "Q" subchannel failed to make it in this version. Stay tuned!
 
 + To reduce the size of TurboRip, all third-party components for MP3 (LAME)
 and APE are now zipped within TurboRip and extracted/unzipped on demand.
 
 + When using the /APE parameter for perfect CD backups, support files are now
 extracted to easily decompress APE files back to WAVE when needed! Simply
 double-clicking the "APE_TO_WAVE.bat" batch file will do the trick!
 
 + The default 3.9.9.0 (2004) Monkey’s Audio (APE) codec no longer requires the
 Unicode layer to work on Windows 98SE, so TurboRip fully works with both its
 APE and MP3 codecs on a clean install of all Windows flavors!!!
   
 + Bug fix: I noticed on Windows XP that as TurboRip read sectors from a CD/DVD
 drive connected via USB or FireWire, it could actually lose the connection!!
 This could happen consistently when you ALT+TAB'ed to switch to another app!
 I found the solution was to raise the Process Priority of TurboRip to HIGH!
 Normally, disc burning software will raise the Process Priority to HIGH as
 well when *burning* a disc which makes sense, and so with all that, I now
 ALWAYS set TurboRip's priority to HIGH to avoid the bug with external drives
 AND speed up the ripping time - it might as well live up to its name!!
   
 + Bug fix: Fixed a drive selection bug in Windows 98SE when selecting a drive
 number from the prompt menu.
 
 + Fixed issue that caused "Linda ³ (J)" to be excluded from the TOC database.
 Squaresoft74's use of the fancy superscript "3" was the culprit...
 
 + If all CD tracks are audio, it's a music CD (not videogame!) so messages
 like "Note: No videogame CD-ROM was detected." were eliminated.
 
 + The track file-naming style was changed to put the track # (01-99) first.
 This is better for sorting and viewing the CD image file set I think.
 
 + TurboRip no longer installs its own ASPI layer for Win9X/ME, it instead just
 relies on the default Adaptec ASPI layer. Compatibility is still maintained!
 
 + TurboRip sets the TOP_MOST flag 'on' of the Command Prompt window so it can
 never be hidden behind other windows until it is closed or minimized.
 
 + Bug fix: Fixed a minor bug that caused the /name parameter to be overwritten
 when the last parameter specified was /useaspi or if any other text was
 mistakenly typed at the Command Prompt.
 
 
 Version 1.00 (4/19/2006):
 
 + Integration with the PC Engine/TG-16 TOC database so as to detect a valid,
 original PC Engine/TG-16 disc if inserted, and warn you if not.
 
 + Can detect CD/DVD devices connected to your system via Firewire/USB!
 
 + Independent executable that provides its own copy of components if missing.
 You'll only ever need the executable and not have to worry about other
 missing dependent files as they'll be extracted on demand.
 
 + As of this release, LAME MP3 Library version 1.32 [Engine 3.98] (2/19/2006)
 was compiled with the executable for all your MP3 encoding needs. If you have
 a better/newer DLL, you can always replace LAME_ENC.DLL in the same folder
 as the executable and it'll use that instead.
 
 + As of this release, MAC APE Library version 3.9.9.0 (2004) was compiled
 with the executable for all your APE encoding needs. If you have a
 better/newer DLL, you can always replace MACDll.dll in the same folder as
 the executable and it'll use that instead. MAC=Monkey's Audio Codec is
 lossless audio encoder. Use this if you want a perfect backup of your CD!
 
 + Can rip your disc directly into an ISO/MP3 format that is usable by PCEP
 (a PC Engine/TG-16 emulator for Sony's portable PSP system) or HUGO-X (a
 PC Engine/TG-16 emulator for Microsoft's X-BOX console system).
 
 + Generates a default reliable CUE file for use with Daemon Tools or any CDRW
 burning software that supports CDRWIN's CUE format.
 
 + Generates a TOC dump in PCEP usable format.
 
 + Support for three data track modes (MODE1/2048, MODE1/2352, & MODE2/2352).
 That means you could rip a game disc from other systems such as Sega CD,
 NeoGeo CD, PlayStation, etc. PlayStation games can only be ripped in RAW
 mode so your drive must support reading RAW sectors.
 
 + Code is highly optimized. The default VC++ runtime engine is not used.
 Instead, I use a small custom runtime engine I prefer to compile with that
 results in a much smaller and quicker executable, along with the fact that I
 sacrifice ANSI portability by calling Windows APIs directly for speed gains.
 
 + I would argue TurboRip is probably faster than any audio ripper out there
 when used to rip a regular audio disc. Many of the libraries commercial
 software use are quite bloated while TurboRip was written with the bare
 minimum of what's needed to read from a MMC-Capable device. Their advantage
 of course is more compatibility with specific drives, etc. and support for
 Jitter Correction if your drive isn't "CD-DA Stream Accurate." TurboRip
 being command-line and not having to deal with controlling a Windows GUI
 also provides a speed advantage.
 
 + Accurate track file sizes with 9X% of PCE/TG-16 CD-ROMs, ensuring consistency
 in ripping results.
 
 | 
 
 The Download: Latest TurboRip.zip (v1.42)
 
 Backup: http://www.ysutopia.net/software/TurboRip.zip
 
 >Sneak forward to a WIP BETA/RC candidate release here<
 
 Fully works now on Microsoft Windows 95/98/ME/NT/2K/XP/Vista/7/8/10 believe it or not!!!!
   
 The Feedback Thread: http://www.ysutopia.net/forums/index.php?topic=69.0
 
 No need for that broken WinVista BETA anymore I'm happy to say! Version 1.42 and forward works on damn near every Windows version Microsoft ever released!
   
 (Some past history on issues with old versions is below just for reference - http://www.ysutopia.net/forums/index.php?topic=69.msg3668#msg3668)
 
 [hr]
 
 Alright, I'm making this a general post cause it'll be the same in mine and the MagicEngine forum. Feel free to leave feedback here and lemme know how it's working for you preferably with original CD-ROMs. If you have ideas for improvements/enhancements or find bugs, do lemme know! Keep on ripping!
   
 Tracker URLs to other forums I posted this to check for feedback:
 
 http://www.pcenginefx.com/forums/index.php?topic=1604.0
 http://www.ysutopia.net/forums/index.php?topic=69.0
 _________________
 Translation Projects: Xak 3,  Ys 4, Ys 1&2 Complete
 Boycott XSEED Games!
 
 Last edited by NightWolve on Sat Sep 22, 2018 8:57 pm; edited 15 times in total
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		| stevek666 Elder
 
  
 
 Joined: 10 Dec 2002
 Posts: 381
 Location: New Jersey, baby!
 
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				|  Posted: Thu Apr 20, 2006 1:14 am    Post subject: |   |  
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				| Awesome! When I'm on one of my PC's, I'll have to test out TurboRip. Also, I'm glad you have the option for lossless audio! Excellent! _________________
 "GunHed has just gone over the speed limit!"
 TG-16 Magazines  | Nectaris / Military Madness FAQ
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		| NightWolve Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 305
 Location: Chicago, IL, USA
 
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				|  Posted: Thu Apr 20, 2006 7:40 am    Post subject: |   |  
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				| If anybody has a Sony PSP, try out the /pcep option to create an ISO/MP3/TOC archive for use with the PCEP emulator on that portable. That's something I can't test out, but last I checked, Dave Shadoff reported it works out fine for him. For reference, this is the thread that inspired my adding PSP support. You can see what you normally had to go through to get it to work from that. 
 Anyway, if you know of other pce/tg16 forums/communities, please spread the word. I'd like as many as possible getting their hands on this.
 _________________
 Translation Projects: Xak 3,  Ys 4, Ys 1&2 Complete
 Boycott XSEED Games!
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		| Squaresoft74 Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 366
 Location: France
 
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				|  Posted: Thu Apr 20, 2006 9:44 pm    Post subject: |   |  
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				| Glad to see it's finaly public.   I made a basic tutorial for it on my homepage, let me know if some Engrish of mine needs to be corrected.
  _________________
 
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		| sideshow Regular
 
  
 
 Joined: 22 Sep 2003
 Posts: 137
 Location: Southern California
 
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				|  Posted: Fri Apr 21, 2006 7:33 am    Post subject: |   |  
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				| I did exactly what the intstructions say and after I boot up the super system rom, I get a TOC read error on the top left the screen?  I am using HUE emulator on 1.50 PSP.  I want to use PCEP but the damn thing doesnt work on my PSP.  When I click on the menu icon of PCEP it just goes to a black screen then goes back to the PSP menu with a error code.  I noticed that the TOC file has Track 01, Track 02, etc.  but the ISO and MP3's are labeld 01,02. etc.  Whats strange is that the instructions I found for HUE said that after you boot the super system rom, it says to boot the TOC file.  The problem is that after you boot the supersystem card, you cant boot the TOC file.  There is no option.  |  |  
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		| NightWolve Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 305
 Location: Chicago, IL, USA
 
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				|  Posted: Fri Apr 28, 2006 7:33 pm    Post subject: |   |  
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				| You tried PCEP using instructions #8 down to #11 from here, http://nick.serveblog.net/forums/index.php?topic=23.0 ? PCEP has a "Card Change" menu to boot the System Card 3, and you use the "CD Change" option to find and load the TOC. 
 When you use /PCEP, yes, the files will be correctly named 01.mp3, 02.iso, 03.mp3, etc. That is what PCEP expects. It does use the TOC file, and all you see there is 01, 02, etc. so if the track files were named anything else, that wouldn't work. The naming and so forth is all correct, so that's not an issue to be concerned with.
 
 Anyway, if I'm reading you correctly, PCEP doesn't work at all on your system? That correct? Well, this is designed for PCEP, but the person in that thread did say he got the game to work with HuE. Unfortunately, as I've even less information on that emulator, I couldn't help you.
 _________________
 Translation Projects: Xak 3,  Ys 4, Ys 1&2 Complete
 Boycott XSEED Games!
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		| sideshow Regular
 
  
 
 Joined: 22 Sep 2003
 Posts: 137
 Location: Southern California
 
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				|  Posted: Fri Apr 28, 2006 8:46 pm    Post subject: |   |  
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				| That can explain why I cant get PCEP to work on my 1.5 firmware PSP.  Its a possibility that PCEP doesnt work on 1.5.  I will have to do more research.  Well, I cant upgrade  my firmware cause most of the hack programs only work on 1.5 firmware.  I'll try to monkey around with dracula x a little bit more with HuE.  I thought I followed the instructions quite clear.  Maybe it cant work on HuE? |  |  
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		| NightWolve Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 305
 Location: Chicago, IL, USA
 
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				|  Posted: Fri Apr 28, 2006 10:32 pm    Post subject: |   |  
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				| He says at the bottom there that it works with it, but "HuE has no music, only sound FX." We were testing with DraculaX after all as the whole reason he contacted me was to get that game to work on his PSP. _________________
 Translation Projects: Xak 3,  Ys 4, Ys 1&2 Complete
 Boycott XSEED Games!
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		| Paranoia Dragon Elder
 
  
 
 Joined: 09 Apr 2005
 Posts: 366
 Location: New Iacon
 
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				|  Posted: Mon Jul 17, 2006 6:49 am    Post subject: |   |  
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				| Damn, none of the links are working  _________________
 Sentience is the right of all freedom beings?
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		| Squaresoft74 Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 366
 Location: France
 
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				|  Posted: Mon Jul 17, 2006 7:43 pm    Post subject: |   |  
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				| You can get it from Necstasy.  _________________
 
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		| Paranoia Dragon Elder
 
  
 
 Joined: 09 Apr 2005
 Posts: 366
 Location: New Iacon
 
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				|  Posted: Mon Jul 17, 2006 8:16 pm    Post subject: |   |  
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				| In the forums?  I need to register, & it looks like I need a regular email address(IE: something without yahoo.com, hotmail.com, gmail.com etc.).  I could be wrong.  It was all in french when I registered, but from what I could figure out(since some words are similar), I need an email address with my ISP provider which I don't have.  I don't even think my wife has one, we stopped using ISP email addresses years ago, as we've found them unstable at times, & we don't want to have to keep giving people a new email address everything we switch providers.  Plus, I'm not even sure how to set up an ISP email address  , I'm not the brightest on computers.  Is there anyway around that, can I be invited despite my hotmail account?? _________________
 Sentience is the right of all freedom beings?
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		| Squaresoft74 Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 366
 Location: France
 
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				|  Posted: Mon Jul 17, 2006 8:32 pm    Post subject: |   |  
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				| I meant Necstasy the site, not the forum.   Just click my sig and head over the tutorials section.
   
 And yes a valid (ISP provided) email adress is needed to join the forum and activate the account.
 Free and/or temp mail services are banned to keep Necstasy's board clean.
 
 This can sounds a bit hard but this is the price to pay to keep spammers and stupid bots aways from the forum.
 
 
  	  | Paranoia Dragon wrote: |  	  | can I be invited despite my hotmail account?? | 
 Pm me with your desired details and i'll set you an account up.
  _________________
 
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		| Paranoia Dragon Elder
 
  
 
 Joined: 09 Apr 2005
 Posts: 366
 Location: New Iacon
 
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				|  Posted: Tue Jul 18, 2006 2:40 am    Post subject: |   |  
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				| Awesome, PM sent!  Also, thanks for showing me where Turbo Rip is.  I'm trying to help SkyeWelse with Xak tribute site, by helping him document as many action RPG's as possible.  Turbo Rip should help out quite a bit! _________________
 Sentience is the right of all freedom beings?
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		| NightWolve Elder
 
  
 
 Joined: 19 Apr 2002
 Posts: 305
 Location: Chicago, IL, USA
 
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				|  Posted: Sat Jul 22, 2006 9:38 pm    Post subject: |   |  
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				| Well, the site is back as of today. Good ole no-ip deleting their DNS registrations on the free accounts from time to time... Free is free, so ah well.   
 Great timing there Dragon.
 _________________
 Translation Projects: Xak 3,  Ys 4, Ys 1&2 Complete
 Boycott XSEED Games!
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		| Paranoia Dragon Elder
 
  
 
 Joined: 09 Apr 2005
 Posts: 366
 Location: New Iacon
 
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				|  Posted: Sat Jul 22, 2006 10:28 pm    Post subject: |   |  
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				|  	  | NightWolve wrote: |  	  | Well, the site is back as of today. Good ole no-ip deleting their DNS registrations on the free accounts from time to time... Free is free, so ah well.   
 Great timing there Dragon.
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 He he, thanks
  Though, I'm trying to rip games to be played on an Xbox, & I haven't figured that out.  I type 2/Hugox & that'll rip, but, not into MP3's.  So, I'm doing something wrong, what is it?  I also want to use your great program for just ripping MP3's, as WMP butchers the songs from time to time, skipping little parts of songs, yours, so far, does not do that.  _________________
 Sentience is the right of all freedom beings?
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