| Author | Message | 
  
	|  Topic: PCE development | 
  
	| GHS 
 Replies: 1
 Views: 192458
 
 |  Forum: General   Posted: Sat Oct 31, 2020 2:10 am   Subject: PCE development | 
  
	| I think this site is dead. No magicengine emulator improvements.
 | 
  
	|  Topic: The PC-Gunjin thread (the return!) | 
  
	| GHS 
 Replies: 30
 Views: 539614
 
 |  Forum: General   Posted: Sat Oct 31, 2020 2:08 am   Subject: The PC-Gunjin thread (the return!) | 
  
	| 2020. PC-Gunjin project is canceled. | 
  
	|  Topic: The PC-Gunjin thread (the return!) | 
  
	| GHS 
 Replies: 30
 Views: 539614
 
 |  Forum: General   Posted: Sun Jan 20, 2013 10:53 pm   Subject: The PC-Gunjin thread (the return!) | 
  
	| Its 2013 and still no word on PC-Gunjin (like progress report). Is the project canceled now?
 
 Also if it ever comes out will it be free or pay, and if so how much $ would it be?
 | 
  
	|  Topic: TG-16/PCE resolutions & colors capability question | 
  
	| GHS 
 Replies: 0
 Views: 37047
 
 |  Forum: General   Posted: Sun Jan 20, 2013 10:47 pm   Subject: TG-16/PCE resolutions & colors capability question | 
  
	| Any one know what the real resolution & color capability of the TG16 is?(like what effects it can do and its limitations) there is so many conflicting reports on the counsel, like interlacing and ...
 | 
  
	|  Topic: Ys4 compleat maps | 
  
	| GHS 
 Replies: 0
 Views: 35875
 
 |  Forum: General   Posted: Sat Jan 19, 2013 11:31 pm   Subject: Ys4 compleat maps | 
  
	| I have just finished mapping Ys4 and it will be up soon at VGMaps.com I also did the first chapter maps of The Legend Of Xanadu II. I might consider completing it, if and when it is fully translated ...
 | 
  
	|  Topic: Info on PCE, games and other systems | 
  
	| GHS 
 Replies: 1
 Views: 25008
 
 |  Forum: Fan Sites   Posted: Sun Feb 28, 2010 4:04 pm   Subject: Info on PCE, games and other systems | 
  
	| Sorry, I know this is not about PCE but I found an interesting Japanese win PC game developer site that I think some of you might like. 
 http://chinchilla.xsrv.jp/index.html
 | 
  
	|  Topic: What computer games would you like to see on PCE? | 
  
	| GHS 
 Replies: 12
 Views: 86889
 
 |  Forum: General   Posted: Fri Aug 28, 2009 4:32 pm   Subject: What computer games would you like to see on PCE? | 
  
	| Amiga Lionheat (best fit for the SNES), Dragonstone DOS zeliard
 | 
  
	|  Topic: The PC-Gunjin thread (the return!) | 
  
	| GHS 
 Replies: 30
 Views: 539614
 
 |  Forum: General   Posted: Mon Aug 17, 2009 1:06 pm   Subject: The PC-Gunjin thread (the return!) | 
  
	| What ever happened to this game?  Is it canceled? | 
  
	|  Topic: What computer games would you like to see on PCE? | 
  
	| GHS 
 Replies: 12
 Views: 86889
 
 |  Forum: General   Posted: Sun Aug 09, 2009 9:32 pm   Subject: What computer games would you like to see on PCE? | 
  
	| C-64 Fist 2:The Legend Continues, Legacy of the Ancients, The Legend of Blacksilver, Gemstone Warrior AMIGA  Barbarian II: The Dungeon of Drax, Gauntlet III: The Final Quest,
 Darkmere, Heimdall 2: I ...
 | 
  
	|  Topic: What computer games would you like to see on PCE? | 
  
	| GHS 
 Replies: 12
 Views: 86889
 
 |  Forum: General   Posted: Thu Aug 06, 2009 9:48 pm   Subject: What computer games would you like to see on PCE? | 
  
	| What games out of the old computers (C=64, Apple, Amiga, PCdos, Atari st, etc) would you think might be good or better on the PCE or Snes and MD? Whatever you think is best but stick to these 3 counse ... | 
  
	|  Topic: questions about parallax scrolling | 
  
	| GHS 
 Replies: 18
 Views: 270763
 
 |  Forum: General   Posted: Sun Feb 22, 2009 3:04 pm   Subject: questions about parallax scrolling | 
  
	| OK, what about "zero tolerance" MD. Any parallax, and can the PCE do that? | 
  
	|  Topic: TG16/PCE sprite capability's question | 
  
	| GHS 
 Replies: 20
 Views: 183378
 
 |  Forum: General   Posted: Sun Feb 22, 2009 2:20 pm   Subject: TG16/PCE sprite capability's question | 
  
	| I read something about MD's "shadow & highlight". How dose that work? Can the sprite or tile have both S&H on it dose it Shade or brighten the whole  sprite or tile, or can it only ...
 | 
  
	|  Topic: TG16/PCE sprite capability's question | 
  
	| GHS 
 Replies: 20
 Views: 183378
 
 |  Forum: General   Posted: Sat Feb 21, 2009 3:24 pm   Subject: TG16/PCE sprite capability's question | 
  
	| I was going to save this for a future topic (resolutions & colors) but since this is about sprites I think its best here. All sprites have 15 colors (not counting the 16th transparency)  for PCE, ...
 | 
  
	|  Topic: questions about parallax scrolling | 
  
	| GHS 
 Replies: 18
 Views: 270763
 
 |  Forum: General   Posted: Fri Feb 20, 2009 6:39 pm   Subject: questions about parallax scrolling | 
  
	| I don't know if this is a parallax effect but the dungeon scrolling in Shining in the Darkness, what is it, how is that done and can the PCE do that or better? | 
  
	|  Topic: TG16/PCE sprite capability's question | 
  
	| GHS 
 Replies: 20
 Views: 183378
 
 |  Forum: General   Posted: Fri Feb 20, 2009 12:32 am   Subject: TG16/PCE sprite capability's question | 
  
	| What is the max sprites on screen for the SNES & MD and whats the SNES max sprite size. I read that the MD had 2 color pallets for sprites and 2 for background. Theres allot of misinformation out  ... | 
  
	|  |